Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
27787
?
3415
?
17527
?
21479
?
7992
?
31708
?
15057
?
25887
?
15356
?
6924
Total damage to objectives
6442
4249
1268
965
89
12130
57156
14683
7609
3803
Total damage to buildings
2279
0
550
965
89
6962
9248
10027
4870
1267
Total damage shielded
0
0
0
0
612
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
721

Abilities usage

in numbers

Deceive (Q)

78xpressed

Jack In The Box (W)

79xpressed

Two-Shiv Poison (E)

107xpressed

Hallucinate (R)

77xpressed

?

Shaco

Summoner spell

Most popular spells
?
?
48.9% WR(15995 Matches)
?
?
50.4% WR(1903 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.67% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Shaco
?
Darius
3.25KDA3.00
0.41%Kill Participation0.14%
15Vision Score13
15,057Damage Dealt3,415
49.4Max CS Advantage7
6CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead1
Blue49,620G
Difference+8,263G
Red57,883G
?
11,008G
?
8,932G
?
8,850G
?
13,047G
?
7,783G
1,892G
5,380G
4,278G
2,341G
946G
12,900G
?
14,312G
?
13,128G
?
10,706G
?
6,837G
?